Game Design - Minor
The Game Design minor is for students who want to learn and enhance their ability to create 2D and 3D games and who want to focus on the modeling and game environment design perspective. Students will create 2D and 3D games by learning the essentials of modeling, texturing, lighting, sculpting environments and communicating ideas with other designers.
Fully Offered At:
- Kent Campus
- Stark Campus
- Tuscarawas Campus
Admission to a minor is open to students declared in a bachelor’s degree, the A.A.B. or A.A.S. degree or the A.T.S. degree (not Individualized Program major). Students declared only in the A.A. or A.S. degree or the A.T.S. degree in Individualized Program may not declare a minor. Students may not pursue a minor and a major in the same discipline.
|AGD 12000||TWO DIMENSION GRAPHICS||3|
|AGD 12001||MODELING AND TEXTURING I||3|
|AGD 22004||MODELING AND TEXTURING II||3|
|AGD 22005||MULTIMEDIA AND GAME DESIGN||3|
|AGD 22010||DIGITAL SCULPTING||3|
|AGD 33010||COMPETITIVE GAMING||3|
|or AGD 33030||GAMES FOR EDUCATION|
|AGD 34005||ENVIRONMENTAL GAME DESIGN||3|
|Minimum Total Credit Hours:||21|
|Minimum Minor GPA||Minimum Overall GPA|
- Minimum 6 credit hours in the minor must be upper-division coursework (30000 and 40000 level).
- Minimum 6 credit hours in the minor must be outside of the course requirements for any major or other minor the student is pursuing.
- Minimum 50 percent of the total credit hours for the minor must be taken at Kent State (in residence).